For my thesis I have three ideas that I have been considering for the last year and a half.. All of these ideas involve Formula One because of my passion for Motorsport and the parallels of competition that can be drawn between that industry and that of 3D graphics.
1. Chronological Racing Narrative
Create an animation that narrated the spirit of competition I’ve experienced within the 3D major and how it has helped me grow as a designer. I would replicate the Monaco race track at MonteCarlo and animate a late 1960s F1 car going around.I would attempt to mimic a technique I observed this technical breakdown video and have components of the car transform into those of a more modern car. By the end of the animation the car would have converted from a 1967 McLaren M5A to a 1988 McLaren MP4/4 and finally to a modern 2015 Mclaren MP4-30. The final deliverable would be a video complete with sound and narration.
2. Formula One Tribute Still Life
The new idea is to focus on creating realistic replications of the three previously mentioned cars and focus primarily on the transformation and narrative excluding the track and opting for a simpler environment. Here is a link to my Behance profile with final rendered images of the cars I constructed to use as well as a video of my attempt at the transformation.
3. The "What if?" Formula 1 car
My third thesis idea would be to research the latest engineering technologies and apply them towards a hypothetical F1 design that would be far less restricted by the meticulous regulations of the existing governing body. Without access to actual engineering expertise, designing this vehicle would be very difficult. As such another major aspect of this idea would be to work with the RIT Formula SAE team to gain some real-world input on what kind of engineering solutions they would explore if they were designing this car. Here is a link to a Pinterest board I created with a variety of conceptual designs. They focus far more on the aesthetic of the design with less practical reasoning behind why they look as they do.